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STUDIO: Capcom

In Resident Evil 7: Biohazard, gamers will find fun connections to the popular Resident Evil series but with a new cast of characters that Technicolor worked with Capcom in Osaka to create. Powered by the specially built RE Engine, the huge number of Gameplay animations for the primary characters required extensive motion capture polishing. Technicolor adjusted elements in the characters’ posing to make them more natural and fine-tuned the animation timing, two features that are essential to creating more realistic animation. Animators also worked on creature animations, with spiders, cockroaches, and oversized mosquitos among the creepy cast of game characters. All told, the team produced more than 1,500 files, averaging 12 animators over 3,195 man-days for an immersive three hours of gameplay available for PlayStation VR, Xbox One, and PCs.

SERVICES

Additional Projects

Technicolor Games is proud to collaborate on some of the most acclaimed games available. Recent projects we’ve been involved in include:
Technicolor
Activision
Bioware
Capcom
Crystal Dynamics
Electronic Arts
Gameloft
IO Interactive
Kabam
Konami
Rockstar Games
Sony
Starbreeze
Ubisoft

Activision

Call of Duty: Black Ops 4

Call of Duty: Black Ops 3

Call of Duty: Advanced Warfare

Call of Duty: Ghosts

Bioware

Dragon Age: Inquisition

Crystal Dynamics

Tomb Raider 2013

Rise of the Tomb Raider

Electronic Arts

Battlefield 1
DarkSpore
FIFA '09-'19
FIFA 18 World Cup
FIFA Mobile
Fight Night 4
Harry Potter - Deathly Hallows Part 1 & 2
NCAA Football '09-'14
Need for Speed: Payback
NFL Madden '11-'19
NHL '09-'19
Rory McIlroy PGA Tour
The Secret Life of Pets
Tiger Woods '11-'13
UFC / UFC2 / UFC3
Warhammer Online: Age of Reckoning

IO Interactive

Hitman: Absolution

Kabam

Spirit Lords

Konami

Silent Hill: Shattered Memories

Rockstar Games

LA Noire

Max Payne 2

Max Payne 3

Red Dead Redemption

Grand Theft Auto V 

Sony

God of War

Ubisoft

Rainbow 6 Siege