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STUDIO: Capcom

In Resident Evil 7: Biohazard, gamers will find fun connections to the popular Resident Evil series but with a new cast of characters that Technicolor worked with Capcom in Osaka to create. Powered by the specially built RE Engine, the huge number of Gameplay animations for the primary characters required extensive motion capture polishing. Technicolor adjusted elements in the characters’ posing to make them more natural and fine-tuned the animation timing, two features that are essential to creating more realistic animation. Animators also worked on creature animations, with spiders, cockroaches, and oversized mosquitos among the creepy cast of game characters. All told, the team produced more than 1,500 files, averaging 12 animators over 3,195 man-days for an immersive three hours of gameplay available for PlayStation VR, Xbox One, and PCs.

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Additional Projects

Technicolor Games is proud to collaborate on some of the most acclaimed games available. Recent projects we’ve been involved in include:
Activision
Bioware
Capcom
Crystal Dynamics
Electronic Arts
Epic Games
Inxile
IO Interactive
Kabam
Konami
Midway
Pandemic Studios
Rockstar Games

Bioware

Dragon Age: Inquisition

Crystal Dynamics

Tomb Raider 2013

Rise of the Tomb Raider

Electronic Arts

DarkSpore

FIFA 09/10/11/12/13/14/15/16/17

Fight Night 4

Harry Potter - Deathly Hallows Part 1 & 2

NBA Live 09/10/12/13

NCAA Football 09/10/11/12/13/14

NFL Madden 11/12/13/14/15

NHL 09/10/11/12/13

Rory McIlroy PGA Tour

Tiger Woods 11/12/13

Warhammer Online: Age of Reckoning

UFC

UFC2

Epic Games

Gears of War 2 

Inxile

Heist

IO Interactive

Hitman: Absolution

Kabam

Spirit Lords

Konami

Silent Hill: Shattered Memories

Midway

NFL Blitz 2

Pandemic Studios

The Saboteur

Rockstar Games

LA Noire

Max Payne 2

Max Payne 3

Red Dead Redemption

Grand Theft Auto V