Technicolor recently appointed Owen Hurley as Head of Studio for Animation & Games based in Bangalore, India. An industry veteran with over 30 years of experience, Hurley has spent nearly the past decade at Technicolor, where he has advanced through various roles as Director/Producer, Studio Creative Director, and Vice President, Creative. In addition to furthering his extensive leadership experience at Technicolor, he has directed and produced across film, games and television animation.
In his role as Head of Studio, Hurley oversees day-to-day studio operations and strategy at Technicolor’s 2000+ person animation studio in Bangalore, India, where he is focused on delivering innovation and creative in-house excellence. He is also heavily involved with business development and client relations, working closely with Kristy Scanlan, Vice President of Business Development, Animation & Games at Technicolor. He reports directly to Greg Mandel, Managing Director, Animation & Games in Los Angeles.
Prior to joining Technicolor, Hurley collaborated with some of the world’s best game developers as Director of Animation and Cinematics at Vancouver-based Relic Entertainment (2005-2010), where he brought to fruition such projects as Company of Heroes and the Dawn of War series.
His previous production experience includes eight years with Vancouver’s Mainframe Entertainment, where he directed pioneering CGI animated series such as Beast Wars, ReBoot, War Planets, and Weird-Ohs; the world’s first computer animated direct-to-DVD movie, Casper’s Haunted Christmas; and the movie debut of Barbie in 2001 with Barbie in The Nutcracker for Mattel Entertainment. He went on to direct three subsequent Barbie films before changing his focus to video games with his move to Relic Entertainment and then Technicolor.
“We have an unbelievably talented and creative team at Technicolor Animation & Games,” says Hurley, “and with multiple workstreams in both the episodic animation and games spaces, my goal now is to ensure that the extraordinary quality of work that the studio is renowned for not only continues to be met – but is exceeded and continues to outshine all others.”