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Immortals Fenyx Rising: Launch Trailer | Ubisoft [NA]

STUDIO: Ubisoft

Steeped in Greek mythology, Immortals Fenyx Rising provided a great opportunity to tap and expand on the Technicolor Games team’s immersion in Ancient Greece for the previous Ubisoft blockbuster, Assassin’s Creed: Odyssey. For the all-new action-adventure game, the team partnered again with Ubisoft to create a colorful, stylized – and original – world, where fantasy, mythology and design meld together in exciting new ways. Each region was built to support the mythology of a Greek god, giving players a huge and detailed, immersive world to explore. The scope of work was extensive, ranging from architecture, biomes, banners, statues, outfits, and weapons – to birds (phoenix) and wings, pets, horse mounts, potions, as well as collisions, other game play elements and LODs. With work stretching over 19 months, and team size peaking at 26, the team delivered 584 assets for the Main Game, and an additional 361 DLC assets – bringing the grand total to 945 assets. 

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