In a growing partnership with Ubisoft, Technicolor Animation & Games collaborated on the major release, Starlink: Battle for Atlas. The space action-adventure lets gamers play the way they want by mixing and matching starship components, pilots, and weapons, each with their own characteristics and special abilities. The team created 40 concept designs for in-game elements; 26 minutes of pre-rendered cinematics comprising 25 characters, 12 sets, 12 spaceships, and multiple props; more than 200 FX shots; in-game assets including 17 creatures and over 100 environment assets; and conducted live integration and testing in Ubisoft’s proprietary game engine. “We had more touchpoints on this game than probably any other we’ve worked on so far,” exclaimed Owen Hurley, Vice President, Creative.
Starlink: Battle for Atlas


STUDIO: Ubisoft
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Additional Projects
Technicolor Games is proud to collaborate on some of the most acclaimed games available. Recent projects we’ve been involved in include:
Activision

Bioware

Capcom

Crystal Dynamics

Electronic Arts

Gameloft

IO Interactive

Kabam

Konami

NetherRealm

Rockstar Games

Sony

Starbreeze

Take Two Interactive

Ubisoft
Activision
Call of Duty: Black Ops 3
Call of Duty: Advanced Warfare
Call of Duty: Ghosts
Bioware
Dragon Age: Inquisition
Crystal Dynamics
Tomb Raider 2013
Rise of the Tomb Raider
Electronic Arts
Battlefield 1
DarkSpore
FIFA '09-'20
FIFA 18 World Cup
FIFA Mobile
Fight Night 4
Harry Potter - Deathly Hallows Part 1 & 2
NCAA Football '09-'14
Need for Speed: Payback
Need for Speed Heat
NFL Madden '11-'19
NHL '09-'20
Rory McIlroy PGA Tour
The Secret Life of Pets
Tiger Woods '11-'13
UFC / UFC2 / UFC3
Warhammer Online: Age of Reckoning
Gameloft
IO Interactive
Hitman: Absolution
Kabam
Spirit Lords
Konami
Silent Hill: Shattered Memories
NetherRealm
Rockstar Games
LA Noire
Max Payne 2
Max Payne 3
Red Dead Redemption
Grand Theft Auto V